Hollow Knight: Silksong Difficulty Debate as Fans Say Game Is Too Hard for Casual Players

After years of anticipation for Hollow Knight: Silksong, a discussion has surfaced within the community about whether the game’s high difficulty is leaving many players behind. A fan recently shared a story about his wife, who had been eagerly waiting for Silksong but ended up quitting after a short time because the game was simply too difficult. This raised questions about whether the developers may have overlooked casual players, making it harder for a large portion of the audience to experience the full content of the game.

The debate gained traction when a Reddit user named mckant posted about his wife’s experience. According to him, she was a devoted fan of the first Hollow Knight and successfully completed the original game despite not being a highly skilled player. However, in Silksong she struggled with the boss Moorwing, spending three days without progress before eventually deciding to give up.
While mckant himself is still enjoying the challenge, he admitted to feeling concerned that the game’s punishing difficulty could act as a barrier for many players. He argued that Hollow Knight’s appeal is not solely about “challenge,” but also about its rich lore, mysterious world design, and character customization. With Silksong’s higher difficulty, many of these strengths risk being overshadowed.
He also noted the issue of the community’s “git gud” mindset, where some dismiss frustration by blaming players’ skills instead of acknowledging balance concerns. While this response is common in gaming culture, it may not provide a real solution. If the developers choose not to adjust the game’s balance, there’s a real risk that more casual fans or those seeking a relaxed experience may feel left out and drift away from the series.
This situation highlights a broader question that is now widely debated in the Hollow Knight community: how should difficulty be balanced? Should the game continue to embrace extreme challenge for hardcore fans, or should it introduce alternative options that allow more players to enjoy the depth, lore, and beauty of Hollow Knight’s world without being locked out by steep difficulty walls?
Final Thought
The debate surrounding Hollow Knight: Silksong’s difficulty reflects a tension that exists in many modern games—how to cater to both the hardcore and casual audiences without compromising the identity of the game. While challenge has always been part of the series’ DNA, it is undeniable that accessibility can broaden its impact and allow more fans to fully experience the magic of Silksong. Ultimately, the question is not whether the game should be easier, but whether it should provide choice, ensuring that everyone can enjoy the journey in their own way.