
moorestech, a unique factory automation simulation combined with RPG storytelling and anime-style presentation, has officially opened its Steam store page. Developed by sakastudio, the game is currently in development and is scheduled for release around August 2026 on PC via Steam, supporting Windows, Mac, and Linux.
The title aims to deliver a fresh take on the factory simulation genre by introducing a gear-based power system and a narrative-driven progression structure, offering an experience that blends large-scale automation with character-focused storytelling.
What Is moorestech?
moorestech is set on an uninhabited planet where players must design and operate fully automated factories. Core gameplay revolves around automating processes such as mining, refining, and assembly to build increasingly complex production lines.

What sets moorestech apart from other factory simulation games is its central reliance on mechanical gears and rotational energy instead of conventional electrical wiring. These systems are tightly integrated with an anime-style story that unfolds alongside factory expansion, giving players both mechanical challenges and narrative motivation.
Players take on the role of a banished princess whose ultimate goal is to construct a rocket capable of returning her home, while uncovering the hidden truths of the planet and its inhabitants along the way.
Gear-Based Factory Automation System
One of the defining features of moorestech is its early-to-mid game focus on gear-driven power systems. Instead of electricity, factories are initially powered through rotational energy generated by wind turbines.
This rotational power is transmitted through connected gears and shafts to individual machines. Players must carefully manage two key parameters: rotational speed and torque. Since each machine requires different power characteristics, factory layouts must be designed to adjust gear ratios and distribute energy efficiently.

As technology progresses, electrical generators become available. However, even these systems rely on rotational energy, reinforcing the game’s core mechanical identity. Building and optimizing a factory powered by gears and rotation offers a gameplay experience that is both strategic and distinct from traditional automation titles.
Technological Progression From Stone Age to Nuclear Fusion
moorestech allows players to experience the evolution of human technology from its earliest stages to advanced scientific breakthroughs. The journey begins with simple crafting using stone and wood, gradually unlocking more complex technologies through a detailed tech tree.
As players advance, they gain access to electricity, oil refining, and eventually nuclear fusion power. Each technological era introduces new materials, components, and increasingly complex production chains. By combining these advancements, players work toward their ultimate objective: building a rocket capable of leaving the planet.
This progression system is designed to mirror the growth of human civilization, offering a strong sense of scale and accomplishment as factories expand and evolve.
Story-Driven Tutorial Featuring the Banished Princess
To address the traditionally steep learning curve of factory simulation games, moorestech integrates its tutorial directly into the story. Players experience the game through the perspective of Yori, a princess suddenly exiled from the technologically advanced Celestial Planet and sent to the deserted world of Arcadia.

With the help of Eleno, a support AI, and Kula, a companion encountered on the planet, players gradually learn game systems while advancing the narrative. As the story unfolds, questions emerge regarding the true reason behind Yori’s exile and the mysterious presence of other inhabitants on a planet believed to be uninhabited.
The narrative unfolds in parallel with factory development, encouraging players to progress both mechanically and emotionally toward the goal of returning home.
Official Mod Support and Open-Source Development
moorestech officially supports mod development and adopts an open-source approach. The game’s source code and development tools are publicly available on GitHub, providing a transparent environment for community-driven content creation.

The development team plans to expand documentation and tools over time, making it possible even for players without programming experience to create mods. This flexible design philosophy aims to foster long-term community growth and extend the game’s lifespan through user-generated content.
Wishlist Now Available on Steam
Players interested in moorestech can now add the game to their Steam Wishlist. According to the developers, the project has been in development for approximately five years, with a strong focus on delivering a factory simulation experience that feels fresh, especially through its gear-based power mechanics and narrative emphasis.
The team hopes the game will appeal both to fans of automation titles such as Factorio and Satisfactory, as well as newcomers to the genre.
Product Information
Title: moorestech
Genre: Factory Automation Simulation / RPG
Platform: Steam (Windows, Mac, Linux)
Release Window: August 2026 (planned)
Price: To be announced
Developer: sakastudio
Official Website: moores.tech
GitHub: github.com/moorestech/moorestech
Players can also follow development updates through the official Discord and X accounts managed by the development team.





